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DIALOGS.H
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1993-06-12
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2KB
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45 lines
#define XCOORD 101
#define YCOORD 102
#define ZCOORD 103
#define LIGHTLOCX 201
#define LIGHTLOCY 202
#define LIGHTLOCZ 203
#define LIGHTDIRX 211
#define LIGHTDIRY 212
#define LIGHTDIRZ 213
#define LIGHTON 220
#define LIGHTCOLOR 250
BINARY DlgInputPoint3D (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
BINARY InputPoint3D (LPPOINT3D p);
BINARY DlgInputPoint2D (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
BINARY InputPoint2D (LPPOINT2D p);
BOOL FAR PASCAL DlgLightSetup (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
BOOL FAR PASCAL DlgMaterial (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
BOOL FAR PASCAL DlgTexture (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
BOOL FAR PASCAL DlgShading (HWND hdlg, UINT msg, WPARAM wp, LPARAM lp);
#define TEXTURENONE 311
#define TEXTUREMARBLE 312
#define TEXTUREWOOD 313
#define TEXTUREGRANITE 314
#define MATDIFFUSE 321
#define MATAMBIENT 322
#define MATSPECULAR 323
#define MATEMISSION 324
#define WIREFRAME 411
#define SOLIDFILL 412
#define FLATSHADING 413
#define GOURAUD 414
#define PHONG 415
#define SPECULAR 416
#define DEPTHBUFFER 421
#define LOCALVIEWER 422
#define TWOSIDE 423
#define BACKFACEREM 424